@somik said: Zap-Hosting.com reserves the right to change or extend the offered service, according to how that may be required for improvement or how it may be facilitated or made necessary by technichal development.
Note that this is explicitly for "improvement" or "technical development" - it doesnt mean change in any way. And its reasonable to assume that over many years of use there will be some technical developments that lead to necessary adaptations.
Anyhow, contract terms in the small print that would enable "one sided changes" to contracts at any time would be considered unconscionable in court.
@somik said: Zap-Hosting.com reserves the right to change or extend the offered service, according to how that may be required for improvement or how it may be facilitated or made necessary by technichal development.
Note that this is explicitly for "improvement" or "technical development" - it doesnt mean change in any way. And its reasonable to assume that over many years of use there will be some technical developments that lead to necessary adaptations.
Anyhow, contract terms in the small print that would enable "one sided changes" to contracts at any time would be considered unconscionable in court.
One example someone in the forum gave is what if they added a small "maintenance" fee? Or due to rising prices of electricity, a monthly or one time adjustment?
The said adjustment is done by many hosts, including the reputable one I use. They adjusted their price and upped it by 10% due to rising prices. Since I had servers with them for nearly 15 years, I just accepted cause they deserve it.
@Ympker said:
O2 had ToS where end users were limited in the usage of their unlimited sim cards (they had forbidden the plan to be used in routers iirc), however, EU court now finally ruled against them due to Endgerätefreiheit and now any restrictions they placed on their customers regarding this became void.
So something like this can not stand in court? Interesting. I have something similar with Lycamobile in Ireland and as per their terms which does not allow any sharing.
You agree not to use the SIM Card or the Services and not to permit another person to use your SIM Card or the Services: in or connected to any other device including modems, dongles and tablet devices, or any other way to connect to a personal computer, which includes using your GSM mobile telephone as a WiFi hotspot in order to connect to multiple devises, and any other form of tethering activity
See:
Mobile network providers are not allowed to dictate to their customers that they can only use their Internet access on the go with a smartphone or tablet. On Thursday, the Federal Court of Justice (BGH) declared a clause that prohibited use with wired devices such as a router for use as a DSL or cable Internet replacement to be invalid (Az. III ZR 88/22).
A lawsuit by the Federal Association of Consumer Centers ( vzbv ) against Telefónica was successful in the final instance. According to earlier information from consumer advocates, the proceedings involved the mobile phone tariff family o2 Free Unlimited, which was replaced by o2 Mobile Unlimited for new customers at the beginning of April.
The III. The civil senate of the Federal Court of Justice rejected the appeal by the court of appeals.
The clause used by the defendant does not stand up to a content check. It violates Article 3(1) of Regulation (EU) 2015/2120 of the European Parliament and of the Council of November 25, 2015 on measures for access to the open Internet and amending Directive 2002/22/EC on universal service and user rights in electronic communication networks and services as well as Regulation (EU) No. 531/2012 on roaming in public mobile networks in the Union and is therefore ineffective according to Section 307 Paragraph 1, Paragraph 2 No. 1 BGB.
According to Article 288 (2) TFEU, Regulation (EU) 2015/2120, which is binding in its entirety and directly applicable in every Member State, stipulates in Article 3 (1) that end users of an internet access service have the right to access the internet with end devices of their choice to use. The scope of this freedom of choice for end devices does not depend on whether the Internet access service is based on a mobile phone contract, a landline contract or another type of contract. The starting point for the freedom to choose the end device is the Internet access service and thus the access to the Internet provided by the service, regardless of the network technology used and the end devices used. When using this access, the end user can basically choose freely from the available end devices.
The freedom to choose the end device cannot be effectively waived. A regulation within the meaning of the clause used by the defendant, which excludes the use of certain end devices, although they are technically suitable for establishing an Internet connection via the mobile network, is therefore ineffective.
In general under any law a contract or tos is not automatically valid even if agreed and signed. Think of this - a thief robs and makes you sign contract that you will not make a police complaint. Such contract is invalid. This is an extreme example but shows that any contract can be brought forward for a dispute. But... Are you ready to fight for a vps? Someone did for a sim though
@mee2 said:
In general under any law a contract or tos is not automatically valid even if agreed and signed. Think of this - a thief robs and makes you sign contract that you will not make a police complaint. Such contract is invalid. This is an extreme example but shows that any contract can be brought forward for a dispute. But... Are you ready to fight for a vps? Someone did for a sim though
Just tried to install their Gameserver/TS3 panel via Webinterface. After some inital bug it worked. Ofc, there is Pterodactyl, Pufferpanel and LGSM, but I wanted to give this one a try. Pretty cool, tbh. I installed Minecraft Paper Server via the panel and I would have the same options in the Webinterface that I have with my Minecraft Lifetime server with them.
Pretty cool and easy to manage
You first install their gameserver panel and then can install various gameservers on it where all your gameservers appear as individual "products" on your ZAP Hosting Dashboard which makes it easy to manage them :P
You can install more than 400 games (albeit they count different variants of same game for this also; e.g. Minecraft Paper/Spigot/Vanilla etc each count as 1 game). Still, Minecraft and CS:GO is probably all I need.
@Ympker said:
Just tried to install their Gameserver/TS3 panel via Webinterface. After some inital bug it worked. Ofc, there is Pterodactyl, Pufferpanel and LGSM, but I wanted to give this one a try. Pretty cool, tbh. I installed Minecraft Paper Server via the panel and I would have the same options in the Webinterface that I have with my Minecraft Lifetime server with them.
Pretty cool and easy to manage
You first install their gameserver panel and then can install various gameservers on it where all your gameservers appear as individual "products" on your ZAP Hosting Dashboard which makes it easy to manage them :P
You can install more than 400 games (albeit they count different variants of same game for this also; e.g. Minecraft Paper/Spigot/Vanilla etc each count as 1 game). Still, Minecraft and CS:GO is probably all I need.
I have been using mine as an ordinary server (no games) and so far, I am really waiting for the catch. It's working beautifully fine.
@Ympker said:
Just tried to install their Gameserver/TS3 panel via Webinterface. After some inital bug it worked. Ofc, there is Pterodactyl, Pufferpanel and LGSM, but I wanted to give this one a try. Pretty cool, tbh. I installed Minecraft Paper Server via the panel and I would have the same options in the Webinterface that I have with my Minecraft Lifetime server with them.
Pretty cool and easy to manage
You first install their gameserver panel and then can install various gameservers on it where all your gameservers appear as individual "products" on your ZAP Hosting Dashboard which makes it easy to manage them :P
You can install more than 400 games (albeit they count different variants of same game for this also; e.g. Minecraft Paper/Spigot/Vanilla etc each count as 1 game). Still, Minecraft and CS:GO is probably all I need.
I have been using mine as an ordinary server (no games) and so far, I am really waiting for the catch. It's working beautifully fine.
Very happy with my servers, too. After being able to install Ubuntu 22 on my rootserver thanks to @rootnet guide, there's not much I can complain about :P Granted, both servers are mostly idling for now, but I already have some use case in mind.
@Ympker said:
Just tried to install their Gameserver/TS3 panel via Webinterface. After some inital bug it worked. Ofc, there is Pterodactyl, Pufferpanel and LGSM, but I wanted to give this one a try. Pretty cool, tbh. I installed Minecraft Paper Server via the panel and I would have the same options in the Webinterface that I have with my Minecraft Lifetime server with them.
Pretty cool and easy to manage
You first install their gameserver panel and then can install various gameservers on it where all your gameservers appear as individual "products" on your ZAP Hosting Dashboard which makes it easy to manage them :P
You can install more than 400 games (albeit they count different variants of same game for this also; e.g. Minecraft Paper/Spigot/Vanilla etc each count as 1 game). Still, Minecraft and CS:GO is probably all I need.
Did you have to pay for any of the games extra (for example on the game-server you have to pay when you want to change the currently installed game)?
@Ympker said:
Just tried to install their Gameserver/TS3 panel via Webinterface. After some inital bug it worked. Ofc, there is Pterodactyl, Pufferpanel and LGSM, but I wanted to give this one a try. Pretty cool, tbh. I installed Minecraft Paper Server via the panel and I would have the same options in the Webinterface that I have with my Minecraft Lifetime server with them.
Pretty cool and easy to manage
You first install their gameserver panel and then can install various gameservers on it where all your gameservers appear as individual "products" on your ZAP Hosting Dashboard which makes it easy to manage them
You can install more than 400 games (albeit they count different variants of same game for this also; e.g. Minecraft Paper/Spigot/Vanilla etc each count as 1 game). Still, Minecraft and CS:GO is probably all I need.
Did you have to pay for any of the games extra (for example on the game-server you have to pay when you want to change the currently installed game)?
I only tried Paper MC yet, but while browsing through the list it didn't seem like changing game would incurr any cost unlike my Minecraft lifetime gameserver that would charge me to switch game/mod.
One thing that is "weird" in deploying gameservers through it is that you first create a sort of "blank gameserver" (where you select slots, ram etc) and after that you select this gameserver, which at first has no game installed, and choose which game to install. So the first step is always creating a gameserver without a game (just slots/ram). Kind of a weird workflow considering they could make this one step, but it works so :P
@Ympker said:
Just tried to install their Gameserver/TS3 panel via Webinterface. After some inital bug it worked. Ofc, there is Pterodactyl, Pufferpanel and LGSM, but I wanted to give this one a try. Pretty cool, tbh. I installed Minecraft Paper Server via the panel and I would have the same options in the Webinterface that I have with my Minecraft Lifetime server with them.
Pretty cool and easy to manage
You first install their gameserver panel and then can install various gameservers on it where all your gameservers appear as individual "products" on your ZAP Hosting Dashboard which makes it easy to manage them
You can install more than 400 games (albeit they count different variants of same game for this also; e.g. Minecraft Paper/Spigot/Vanilla etc each count as 1 game). Still, Minecraft and CS:GO is probably all I need.
Did you have to pay for any of the games extra (for example on the game-server you have to pay when you want to change the currently installed game)?
I only tried Paper MC yet, but while browsing through the list it didn't seem like changing game would incurr any cost unlike my Minecraft lifetime gameserver that would charge me to switch game/mod.
One thing that is "weird" in deploying gameservers through it is that you first create a sort of "blank gameserver" (where you select slots, ram etc) and after that you select this gameserver, which at first has no game installed, and choose which game to install. So the first step is always creating a gameserver without a game (just slots/ram). Kind of a weird workflow considering they could make this one step, but it works so :P
I asked. They confirmed that changing games is free with this.
@Ympker said:
Just tried to install their Gameserver/TS3 panel via Webinterface. After some inital bug it worked. Ofc, there is Pterodactyl, Pufferpanel and LGSM, but I wanted to give this one a try. Pretty cool, tbh. I installed Minecraft Paper Server via the panel and I would have the same options in the Webinterface that I have with my Minecraft Lifetime server with them.
Pretty cool and easy to manage
You first install their gameserver panel and then can install various gameservers on it where all your gameservers appear as individual "products" on your ZAP Hosting Dashboard which makes it easy to manage them
You can install more than 400 games (albeit they count different variants of same game for this also; e.g. Minecraft Paper/Spigot/Vanilla etc each count as 1 game). Still, Minecraft and CS:GO is probably all I need.
Did you have to pay for any of the games extra (for example on the game-server you have to pay when you want to change the currently installed game)?
I only tried Paper MC yet, but while browsing through the list it didn't seem like changing game would incurr any cost unlike my Minecraft lifetime gameserver that would charge me to switch game/mod.
One thing that is "weird" in deploying gameservers through it is that you first create a sort of "blank gameserver" (where you select slots, ram etc) and after that you select this gameserver, which at first has no game installed, and choose which game to install. So the first step is always creating a gameserver without a game (just slots/ram). Kind of a weird workflow considering they could make this one step, but it works so :P
I asked. They confirmed that changing games is free with this.
Comments
Note that this is explicitly for "improvement" or "technical development" - it doesnt mean change in any way. And its reasonable to assume that over many years of use there will be some technical developments that lead to necessary adaptations.
Anyhow, contract terms in the small print that would enable "one sided changes" to contracts at any time would be considered unconscionable in court.
One example someone in the forum gave is what if they added a small "maintenance" fee? Or due to rising prices of electricity, a monthly or one time adjustment?
The said adjustment is done by many hosts, including the reputable one I use. They adjusted their price and upped it by 10% due to rising prices. Since I had servers with them for nearly 15 years, I just accepted cause they deserve it.
Somik.org - Server admins cheat codes
For when the time comes and we come back here to complain:
https://web.archive.org/web/20230510155332/https://zap-hosting.com/en/terms/
https://web.archive.org/web/20230510155155/https://zap-hosting.com/de/agb/
See:
https://www.teltarif.de/bgh-urteil-endgeraetefreiheit/news/91736.html
According to https://www.bundesgerichtshof.de/SharedDocs/Pressemitteilungen/DE/2023/2023077.html?nn=10690868 :
Ympker's VPN LTD Comparison, Uptime.is, Ympker's GitHub.
In general under any law a contract or tos is not automatically valid even if agreed and signed. Think of this - a thief robs and makes you sign contract that you will not make a police complaint. Such contract is invalid. This is an extreme example but shows that any contract can be brought forward for a dispute. But... Are you ready to fight for a vps? Someone did for a sim though
With European small claims procedure you could sue even for small money (if you are sure you would win) and get all costs re-imbursed if case is won. https://europa.eu/youreurope/business/dealing-with-customers/solving-disputes/european-small-claims-procedure/index_en.htm
In Germany, many also have a Rechtsschutzverischerung (sort of law insurance), which might cover such cases.
Ympker's VPN LTD Comparison, Uptime.is, Ympker's GitHub.
Just tried to install their Gameserver/TS3 panel via Webinterface. After some inital bug it worked. Ofc, there is Pterodactyl, Pufferpanel and LGSM, but I wanted to give this one a try. Pretty cool, tbh. I installed Minecraft Paper Server via the panel and I would have the same options in the Webinterface that I have with my Minecraft Lifetime server with them.
Pretty cool and easy to manage
You first install their gameserver panel and then can install various gameservers on it where all your gameservers appear as individual "products" on your ZAP Hosting Dashboard which makes it easy to manage them :P
You can install more than 400 games (albeit they count different variants of same game for this also; e.g. Minecraft Paper/Spigot/Vanilla etc each count as 1 game). Still, Minecraft and CS:GO is probably all I need.
Ympker's VPN LTD Comparison, Uptime.is, Ympker's GitHub.
I have been using mine as an ordinary server (no games) and so far, I am really waiting for the catch. It's working beautifully fine.
Very happy with my servers, too. After being able to install Ubuntu 22 on my rootserver thanks to @rootnet guide, there's not much I can complain about :P Granted, both servers are mostly idling for now, but I already have some use case in mind.
Ympker's VPN LTD Comparison, Uptime.is, Ympker's GitHub.
Did you have to pay for any of the games extra (for example on the game-server you have to pay when you want to change the currently installed game)?
Get some hosting at https://drserver.net .
I only tried Paper MC yet, but while browsing through the list it didn't seem like changing game would incurr any cost unlike my Minecraft lifetime gameserver that would charge me to switch game/mod.
Wiki entry: https://zap-hosting.com/guides/docs/vserver-linux-gs-interface
One thing that is "weird" in deploying gameservers through it is that you first create a sort of "blank gameserver" (where you select slots, ram etc) and after that you select this gameserver, which at first has no game installed, and choose which game to install. So the first step is always creating a gameserver without a game (just slots/ram). Kind of a weird workflow considering they could make this one step, but it works so :P
Ympker's VPN LTD Comparison, Uptime.is, Ympker's GitHub.
I asked. They confirmed that changing games is free with this.
Get some hosting at https://drserver.net .
Sounds good
Ympker's VPN LTD Comparison, Uptime.is, Ympker's GitHub.